Open source
VirtualCity@Chalmers aims to be a project developed by and for the user community. Extending to the city level, by and for the citizens of Gothenburg.
Code repositoryState of the art
VirtualCity@Chalmers relies on a modular Engine approach, combining Virtual/Mixed Reality (VR/MR) and high-fidelity physical simulation tools.
Technical informationNeeds you!
VirtualCity@Chalmers is an open research project and we welcome Chalmers researchers and other interested parties to take active part in the project.
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VirtualCity@Chalmers is an on-going project with many technological milestones ahead. Stay tuned!
Chalmers to host the national competence center Digital Twin Cities
Sweden’s innovation agency Vinnova has granted a total investment of 100 million SEK to create new possibilities for virtual urban planning and analysis. Together with Chalmers’ department of Architecture and[…]
Read moreVirtualCity@Chalmers designs an early AR prototype for collaborative urban planning
Modern architecture of the early-20th century showed how the design of cities cannot be informed solely by top-down decisions. Urban planning and design deal with complex problems and require collective knowledge[…]
Read moreUtveckla den verklig staden i en digital tvilling
Creating a digital city simulation tool has been on project founder and manager Anders Logg’s mind for a long time. Now the virtual city project is a reality and is gathering an increasingly large project team of highly skilled members from different areas of competence, as well as a growing external interest in the project.
Read moreContact us
VirtualCity@Chalmers is in constant need of collaborating researchers, students and even paid talent!
Interested? Contact us.