Open source

VirtualCity@Chalmers aims to be a project developed by and for the user community. Extending to the city level, by and for the citizens of Gothenburg.

Code repository
State of the art

VirtualCity@Chalmers relies on a modular Engine approach, combining Virtual/Mixed Reality (VR/MR) and high-fidelity physical simulation tools.

Technical information
Needs you!

VirtualCity@Chalmers is an open research project and we welcome Chalmers researchers and other interested parties to take active part in the project.

Join us

Latest News

VirtualCity@Chalmers is an on-going project with many technological milestones ahead. Stay tuned!

Chalmers to host the national competence center Digital Twin Cities

Sweden’s innovation agency Vinnova has granted a total investment of 100 million SEK to create new possibilities for virtual urban planning and analysis. Together with Chalmers’ department of Architecture and[…]

Read more

VirtualCity@Chalmers designs an early AR prototype for collaborative urban planning

Modern architecture of the early-20th century showed how the design of cities cannot be informed solely by top-down decisions. Urban planning and design deal with complex problems and require collective knowledge[…]

Read more
Picture of VirtualCity@Chalmers team members:

Utveckla den verklig staden i en digital tvilling

Creating a digital city simulation tool has been on project founder and manager Anders Logg’s mind for a long time. Now the virtual city project is a reality and is gathering an increasingly large project team of highly skilled members from different areas of competence, as well as a growing external interest in the project.

Read more

Contact us

VirtualCity@Chalmers is in constant need of collaborating researchers, students and even paid talent!

Interested? Contact us.

Social media & sharing icons powered by UltimatelySocial